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Avalon Plot Hooks
- The O'Bannon arrives on the doorstep of the house where the heroes
live or are staying. In his hand is an engraved invitation to a party
there signed by one of the heroes. The ard ri says he is early
and will return in an hour when the party is due to begin. The heroes
have that time to figure out who set them up and what to serve when Mad
Jack returns.
- A friend of the heroes turns up wounded in the middle of the night
during a rainstorm. He claims to be pursued by Bors MacAllister for a
crime he did not commit. He asks the heroes to hide him from the Black
Knight and seek out a man named Falkirk who is the actual culprit.
- Wandering Cowan Cooper of the Rose+Cross has convinced a handful of
local Knights to join him on a ship to bring order to far away lands.
With the knights gone, several local groups of thugs have returned to
menacing the local citizens who would dearly love to find a brave set of
heroes to return order to their town.
- A woman with mysterious eyes approaches the heroes in a shop. She
asks their opinion of an everyday item (such as a spoon) and what its
usefulness could be to her. If they respond in a polite and pleasant
manner, she begins appearing at other places with increasing regularity
to ask about other commonplace items. Over the course of the next three
weeks her appearances occur in stranger and stranger circumstances.
Eventually she asks the heroes’ assistance as "those who are wise in the
ways of the world" to help her find a doorway to Bryn Bresail. This
could entail either a trip to the land of the Sidhe or a need to serve
as hosts to a group visiting Théah for the first time.
- A playwright seeks out a hero to star in his upcoming production
because of their "dramatic appeal." He finds roles for the other heroes
in several of the acts as well. The playwright owes money to several
gambling houses who are looking to collect. The writer apparently afraid
of outright refusal, invents situations under the pretence of rehearsal
where the heroes can protect him.
- While strolling down a busy street, the heroes encounter an
excessively tall Inishman accosting a very small Vendel man. The Vendel
tries to ward off the Inish with a lantern but the large and loud Inish
simply laughs at him and crushes the lantern beneath his boot.
Obviously, the heroes will want to interrupt this little incident.
Unfortunately, they will be completely unaware that one of the
individuals is involved directly in the latest plot to assassinate the
MacDuff (at least until they find a letter saying as much that was
dropped in the scuffle.) The heroes will need to find out which man was
carrying the letter.
- A less than reputable contact or dependant of the heroes comes to
them needing a favour. He shows them an ancient oaken box with a
mysterious and strange-looking lock. His friends dared him to steal the
item but failed to mention who its actual owner is. He was just hoping
the heroes could help him return it to Derwyddon before the powerful
druid notices that it's gone.
- Rumours of Jeremiah Berek's survival
have begun creeping into Avalon. Bonnie McGee is nowhere to be found and
Queen Elaine can't trust the other Sea Dogs to look into matters without
causing a potential political problem with Castille. She asks the heroes
to sail south and see if her Knight is still alive and why he hasn't
checked in lately.
- The Graal has been stolen by agents opposed to the Sidhe influence
in Avalon. At least they have stolen the copy that Elaine keeps by the
throne. Fake or not, Her Majesty would like them caught quietly lest the
Sidhe hear about any sort of rumpus.
- In the past week, the Highwayman appears to have begun murdering
those he robs. The local authorities are quite busy searching for the
man and a member of the local gentry named Phineas Flynn has posted a
sizeable reward for information leading to his capture.
- A creature has been sighted around a loch in the western region of
the Highland Marches. A large reward has been posted for the beast
causing a huge number of would-be monster hunters to relocate. The
rabble of monster killers has created a chaotic level of danger for
those nearby as they experiment with explosive traps and begin fighting
amongst themselves. Perhaps the heroes can influence them where the
local Clan leaders have failed.
- In a city several days ride from Carleon, the party is approached by
a beautiful woman who asks for their aid. She works for Bors MacAllister
and was supposed to meet him several days ago, but he never arrived. She
begs the party to help her find him. However, when the group finally
reaches the elusive MacAllister, they discover that he was infiltrating
a group who plans to steal the Grail. Even worse, the woman they've
aided is not really his agent, but rather an assassin hired to eliminate
Elaine's Black Knight.
- A week ago a young woman was found
unconscious on the shore near a small village. She had no recollection
of her name or where she is from; however, she seems to recognise one of
the heroes and asks for help. As time goes by, she starts to demonstrate
strange powers that cause problems with the locals. It turns out that
she is a Selkie who has fled Bryn Bresail to escape a marriage arranged
by Queen Maab. If she regains her memories, she refuses to return to her
former life and it is can only be hoped that the Queen of the Sea does
not find out where she is or who is helping the wayward Sidhe.
- The party is walking down the street and sees a beautiful woman
being escorted by several bodyguards. Without warning, a Montaigne man
swings down from the rooftop and snatches her from their grasp. The
woman, a jenny, is the fourth kidnapping victim in the past two weeks.
All of the girls previously worked for a Madame Frahm. Apparently the
Montaigne’s sister did as well, until she was found dead in an alley and
now he is determined to rescue others from the same fate.
- An attempted assassination on Queen Elaine fails thanks to Sir Bors,
who provides her with proof of King Breg's guilt. She has Breg
imprisoned and holds a trial, where he conclusively proves not only his
innocence but also that Bors falsified evidence to indict him. Unless
the players can prove that the entire situation was a set-up, Elaine
will be forced to imprison her Black Knight and her popularity will
plummet.
- A member of the Explorer’s Society in Carleon contacts the heroes. A
large quantity of Syrneth grey powder has been stolen from a recent
shipment and is believed to be in the hands of Highland Separatists. The
Society is concerned that the highly explosive material will be used
during the upcoming meeting of the Parliament in Kirkwall.
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