<map name="AEGMenu"> <area target="_top" href="http://www.alderac.com/" shape="rect" coords="0, 30, 58, 50"> <area target="_top" href="http://www.seriesarcher.com/" shape="rect" coords="60, 31, 157, 50"> <area target="_top" href="http://www.alderac.com/doomtown/" shape="rect" coords="158, 31, 244, 50"> <area target="_top" href="http://l5r.alderac.com/" shape="rect" coords="246, 30, 307, 50"> <area target="_top" href="http://www.swashbucklingadv.com/" shape="rect" coords="307, 30, 376, 50"> <area target="_top" href="http://www.warlordccg.com/" shape="rect" coords="376, 31, 455, 50"> <area target="_top" href="http://www.alderac.com/d20/" shape="rect" coords="455, 30, 513, 50"> <area target="_top" href="http://www.alderac.com/bountyhunters/" shape="rect" coords="511, 30, 637, 50"> <area target="_top" href="http://shop.alderac.com/" shape="rect" coords="709, 29, 779, 50"> </map> <img border="0" src="/images/aeg_menu.gif" width="780" height="51">

7th Sea Errata
You have questions, we have answers. If you have further questions, please join the 7th Sea mailing list.

PLAYER’S GUIDE

Crippled (Exploding Dice)
Player's Guide™, 1st ed., pgs. 30 and 195; 2nd ed. pgs. 20-21 and 189; Compendium™, pg. 5:

When Dramatic Wounds = Resolve (Crippled), only your Drama Dice Explode. For all other rolls, including Wound Checks and Firearms damage, the dice DO NOT Explode. Initiative Rolls, which do not Explode in any case, are played as normal despite Wound Status. You are, of course, free to modify that to suit your campaign and gaming style.

Character Creation
Q: There is a contradiction on the cost of Advantage: Castillian Education. Is it 3 (1 for Castillian) or 4 (2 for Castillian)?

University (4 Points; 2 Points for Castillian Heroes) (pg. 166, 1st ed.) is correct.

 

Q: In the Character Creation section Advantage: Full-blooded Sorcerer costs 40 pts but in the sorcery section it costs 50. Which is correct?
40 pts is correct.

Q: Why is the Linguist Advantage so inexpensive?
The Linguist Advantage (Player’s Guide™, pg. 125 1st ed.) is inexpensive because it's very frustrating to have a bunch of heroes who cannot talk to each other. On the other hand, it is unrealistic to say that language does not matter. Having said these, if you wish to charge more for the Linguist advantage, feel free to do so and if you wish to do away with it altogether, that is certainly within your purview as the GM.

Back to 7th Sea Errata

------------------------


7th Sea © 2006 Alderac Entertainment Group
Open Gaming License / Open Gaming Content
Site design by
Holy Cow Design